a cut-out picture of me
Zeghdani.
salah_eddine.

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introduction
computer science && software development:
   State engineer of computer science and information technology in the making at the university of science and technology houari boumediene usthb .
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Zeghdani.
salah_eddine.

   State engineer of computer science and information technology in the making at the university of science and technology houari boumediene. Web && software developer freelancer.
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hobbies
hobbies i enjoy and practice everyday.
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web development
developing sites such as this one for the web using HTML CSS && JavaScript.
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software development
creating applications and games mostly from scratch using C && Python.
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studying
I'm still a student so I have to altough I really enjoy studying Mathemathics and casually learning new things.
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exercise
I consistently exercise mostly for health reasons, but also because it's fun!
languages && technologies
coding languages and technologies I am proficient at and can use to build things.
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HTML && CSS && JS
the vanilla taste of website development, you can never underestimate the power of the basics.
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Python
simple, quick and easy Python allows me to create demos or even full apps in record times.
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C / C++
mother of programming language I had to learn them for school and fell in love with the efficency.
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Node.js / Express.js
reliable back end framework suitable for most web apps and server applications.
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raylib
with so many ports, this simple game making framework allows me to create games in Python && C.
certificates
some of the certificates and awards i have accumulated over the years.
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responsive web design
300 hours of course work at freeCodeCamp.org online platform, on HTML && CSS.
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JavaScript Algorithms and Data Structures
300 hours of course work at freeCodeCamp.org online platform, on JavaScript.
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Python 3 certification
passed the codingame.com Python 3 certification test. with a score of 80%.
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JavaScript Certification
passed the codingame.com JavaScript certification test. with a 100% score and honors.
latest projects
The latest Projects I have worked on.
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superbox 3.5
  This is a fully functional pixelsim game I made completly from scratch in Python && raylib. It is the third iteration of the superbox series. The game is essentially a sandbox where you can create and destroy pixels of deffirent materials that interact with each other, in many ways such as burning, melting, freezing, exploding. the 3.5 version of the game is the first to feature a UI and a save system in addition to an "endless" world. visit
Oct-Nov 2022
a platforming game
platformer
  my platforming game made in JavaScript using Matter.js, it does feature very smooth gameplay and a complete map that allowed for the fast growth of a competitive community. made in 24 hours for AGC coding challenges visit
Jan-Mar 2023
planets and stars in my simulator
2D Gravity simulator
this is a 2D simulation of gravity I made in Python && raylib. In this simulation you can place and delete coloured balls that attract each other, form orbits and complex systems visit
Aug 2022
particle in my simulator
particle life
This is a particle simulation I completly from scratch in JavaScript. It is a simulation of a simple ruleset that dictates the interactions between coloured particles that allow complex patterns to emerge through life like fashion. The simulation settings are tuneable through a UI made with HTML && CSS. visit
Jan-Mar 2023
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gallery
I have a whole lot more projects, neatly put together in this gallery visit
2021 - ongoing
contacts
don't hesitate to reach me through any of the following services:
. Email . Instagram . Facebook . Discord . linkedn . Github . Telegram . Fiverr